namespace OpenGL;

public enum ArbVertexBlend
{
	Modelview0Arb = 5888,
	Modelview1Arb = 34058,
	MaxVertexUnitsArb = 34468,
	ActiveVertexUnitsArb = 34469,
	WeightSumUnityArb = 34470,
	VertexBlendArb = 34471,
	CurrentWeightArb = 34472,
	WeightArrayTypeArb = 34473,
	WeightArrayStrideArb = 34474,
	WeightArraySizeArb = 34475,
	WeightArrayPointerArb = 34476,
	WeightArrayArb = 34477,
	Modelview2Arb = 34594,
	Modelview3Arb = 34595,
	Modelview4Arb = 34596,
	Modelview5Arb = 34597,
	Modelview6Arb = 34598,
	Modelview7Arb = 34599,
	Modelview8Arb = 34600,
	Modelview9Arb = 34601,
	Modelview10Arb = 34602,
	Modelview11Arb = 34603,
	Modelview12Arb = 34604,
	Modelview13Arb = 34605,
	Modelview14Arb = 34606,
	Modelview15Arb = 34607,
	Modelview16Arb = 34608,
	Modelview17Arb = 34609,
	Modelview18Arb = 34610,
	Modelview19Arb = 34611,
	Modelview20Arb = 34612,
	Modelview21Arb = 34613,
	Modelview22Arb = 34614,
	Modelview23Arb = 34615,
	Modelview24Arb = 34616,
	Modelview25Arb = 34617,
	Modelview26Arb = 34618,
	Modelview27Arb = 34619,
	Modelview28Arb = 34620,
	Modelview29Arb = 34621,
	Modelview30Arb = 34622,
	Modelview31Arb = 34623
}
